Fragment’s Moonrise is a challenging Simplified RTS where you command a squad every step of the way. Fight powerful enemies who will test your tactical maneuvering skills to their very limits. Research a vast number of new spells and unleash them against the evil that looms across the land.
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Utgivelsesdato:
24. juni 2020
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Spill med tidlig tilgang

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Merk: Dette spillet med tidlig tilgang er ikke ferdig og vil muligens endres ytterligere. Hvis du ikke føler for å spille dette spillet slik det er akkurat nå, burde du vente for å se om spillet utvikles videre. Les mer

Hva utviklerne har å si:

Hvorfor tidlig tilgang?

«Fully designing and testing a game, especially an open-world one, takes a considerable amount of time. As a solo developer, I enjoy spending the time to craft interesting levels, enemies, bosses, and so forth. But I wish to involve the community in this process as I continue to integrate newer and more interesting content. Every step of the way, every new map, every new boss, every new piece of story, any and all content I design I want to involve the community in any way I can. I want this development to be a journey embarked amongst others interested in the game, not just myself. I have a lot of plans for this game, a lot of spells and bosses and worlds to design, and I wish to be able to continuously share them as progress ensues.»

Hvor lenge antas det at dette spillet vil være i tidlig tilgang?

«A year or two minimum; with the majority of core design integrated, this makes the “engine” of the game able to run in a stable manner while newer content is developed. This means my central focus will be on new worlds, bosses, spells, RPG-elements, and playable units almost exclusively. My intended goal is to attempt to get a new significant piece of content pushed out every few months. In my grand design for the game I want enough content integrated to truly earn the “open world” title I’ve established for this project, and be a game which exhibits a challenging yet rewarding experience for the player.»

Hvordan er det planlagt at fullversjonen skal være forskjellig fra versjonen i tidlig tilgang?

«The world I wish to design is vast and complicated. In the base state of the game, there is the sole environment, the Grove, with the basic starting Units: Disciples, Apprentices, Mystics. This world and this race are but the start of the Early Access version of the game. As development ensues, I wish to create worlds high up in the clouds, worlds enshrined in cryptic mystical jungles, worlds set in the vast sea, and worlds deep within the forests of the dead. Many new races will be accessible throughout this journey, all tying back into the central race of the Mystics. In addition, a heavy amount of story, lore, quests, and RPG-like elements are sure to come.»

Hva er nåværende tilstand for versjonen i tidlig tilgang?

«V1.0 is the first major release of the game in which all of the desired gameplay content is in: combat, movement, multiple maps, story, spell unlocking, and much more!

Demo 2.0 builds upon the start of Early Access, and now features a total of 3 Maps with an enhanced series of playable Units. These Units feature additional spells that can be used in a variety of ways. This version of the game depicts the versatility of spells at the player's disposal, coupled with the various new and powerful enemies the player must fight against.

Demo 1.0, the start of the Early Access, depicted a single map within the Grove with a limited series of controllable Units. With this baseline, the player learns to control their small squadron of Units, cast spells, dodge enemy attacks, and ultimately fight against a vast swathe of foes until they take on their first real challenge: Apprentice Dragon Barein, an army unto his own. This baseline depicts everything I wish out of the game, and offers a demo with a significant enough amount of content I would deem a player would get a good idea of what this game is and what it stands for just from the demo alone.»

Vil spillet være priset annerledes under og etter tidlig tilgang?

«Price will gradually increase as additional content is integrated.»

Hvordan planlegger dere å involvere samfunnet i utviklingsprosessen?

«At the core of community involvement comes the Reviews and Community discussions, of which I will be checking regularly. But beyond that, I’ll be creating YouTube videos documenting major parts of the game’s development. In addition, various content will be posted on Twitter, Discord, and Reddit.

Lastly, feel free to send me an email with any questions or concerns you have.»
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Om dette spillet

Fragment’s Moonrise is a challenging Simplified RTS where you command a squad every step of the way. Fight powerful enemies who will test your tactical maneuvering skills to their very limits. Research a vast number of new spells and unleash them against the evil that looms across the land.



One thousand years is too long. Awakening from a long slumber, the great Grandmaster Knulxevra finds the world to be corrupted by the very Fragment this being had contrived. With the Mystic race at the command of this master of mystical arts, Knulxevra sets out to do what is right and save this land from the corruption thus ensued. It is Knulxevra’s mess to fix, is it not?

Explore an Open World–


The world is vast, and very dangerous. One misstep and you’ll find the enemy to quickly overwhelm you with no hope for escape. Tackle challenging bosses to earn new spells you’ll be able to utilize, gather resources to enhance your army’s attributes and advance them further, and hone your skills against the hordes of dragons and other beasts waiting in ambush.



As you explore, you will fight powerful foes and acquire wondrous artifacts. Use these to bolster your warriors, research new spells, and advance your Mystics even further down their class path.

Wage War–


At the heart of Fragment’s Moonrise is waging war against the multitudes of foes of the land.

  • Never stop moving– movement is key to avoiding attacks from enemies while still striking at them yourself.
  • Invoke powerful spells to your advantage– there are many different beings at your disposal, each with a multitude of unique spells. Making use of their talents is the only way to come out successful, and to defeat even the strongest of enemies.
  • Control a Squadron– you are the commander of this small yet tight-knit group of spellcasters, and their lives hang in the balance. Maneuver them well, and they can live forever. But make one mistake, and all will be lost.
  • A New Form of RTS- What is a Simplified RTS? An SRTS combines the simplicity of single-unit control with the complexity of managing multiple Units. This gives a unique experience where the movements of your Units and Camera are direct and straightforward, but your ability to issue spellcast commands to your individual Units is still accessible in real time.

Experience Fragment’s Moonrise Classic–


The original project started off as a 2D randomly generated open world RTS, and is both accessible and included in this Demo. When launching the game from your Steam Library, you will be given the option to play Classic. For more information about Classic, head to our official website and click the "Classic" tab.

Systemkrav

Windows
macOS
SteamOS + Linux
    Minimum:
    • Krever en 64-biters prosessor og operativsystem
    • OS *: Windows 7
    • Prosessor: Intel(R) Core(TM) i5-2500k CPU @ 3.30GHz equivalent.
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1050 GPU equivalent.
    • DirectX: Versjon 11
    • Lagring: 10 GB tilgjengelig plass
    • Tilleggsmerknader: 1080p, 16:9, 64-bit
    Anbefalt:
    • Krever en 64-biters prosessor og operativsystem
    • OS: Windows 10-11
    • Prosessor: Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz equivalent.
    • Minne: 32 GB RAM
    • Grafikk: NVIDIA GeForce RTX 3080 Laptop GPU equivalent.
    • DirectX: Versjon 11
    • Lagring: 10 GB tilgjengelig plass
    • Tilleggsmerknader: 1080p, 16:9, 64-bit
* Fra og med den 1. januar 2024 kommer Steam-klienten kun til å støtte Windows 10 og nyere versjoner.
    Minimum:
    • OS: Mac OS 13
    • Prosessor: Intel(R) Core(TM) i5-2500k CPU @ 3.30GHz equivalent.
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1050 GPU equivalent.
    • Lagring: 10 GB tilgjengelig plass
    • Tilleggsmerknader: 1080p, 16:9, 64-bit
    Anbefalt:
    • OS: Mac OS 13
    • Prosessor: Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz equivalent.
    • Minne: 32 GB RAM
    • Grafikk: NVIDIA GeForce RTX 3080 Laptop GPU equivalent.
    • Lagring: 10 GB tilgjengelig plass
    • Tilleggsmerknader: 1080p, 16:9, 64-bit
    Minimum:
    • OS: Ubuntu 22.04
    • Prosessor: Intel(R) Core(TM) i5-2500k CPU @ 3.30GHz equivalent.
    • Minne: 16 GB RAM
    • Grafikk: NVIDIA GeForce GTX 1050 GPU equivalent.
    • Lagring: 10 GB tilgjengelig plass
    • Tilleggsmerknader: 1080p, 16:9, 64-bit
    Anbefalt:
    • OS: Ubuntu 22.04
    • Prosessor: Intel(R) Core(TM) i7-10870H CPU @ 2.20GHz equivalent.
    • Minne: 32 GB RAM
    • Grafikk: NVIDIA GeForce RTX 3080 Laptop GPU equivalent.
    • Lagring: 10 GB tilgjengelig plass
    • Tilleggsmerknader: 1080p, 16:9, 64-bit

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